Thread: EDS- notes
View Single Post
  #62  
Old Friday, April 11, 2008
marwatone's Avatar
marwatone marwatone is offline
Perfectionist!!
Medal of Appreciation: Awarded to appreciate member's contribution on forum. (Academic and professional achievements do not make you eligible for this medal) - Issue reason: Best Moderator Award: Awarded for censoring all swearing and keeping posts in order. - Issue reason: 2011Moderator: Ribbon awarded to moderators of the forum - Issue reason:
 
Join Date: Oct 2007
Location: Eden
Posts: 1,507
Thanks: 542
Thanked 1,345 Times in 584 Posts
marwatone is a splendid one to beholdmarwatone is a splendid one to beholdmarwatone is a splendid one to beholdmarwatone is a splendid one to beholdmarwatone is a splendid one to beholdmarwatone is a splendid one to beholdmarwatone is a splendid one to behold
Arrow Everyday Science Notes

Computer:

Machine capable of executing instructions to perform operations on data. The distinguishing feature of a computer is its ability to store its own instructions. This ability makes it possible for a computer to perform many operations without the need for a person to enter new instructions each time. Modern computers are made of high-speed electronic components that enable the computer to perform thousands of operations each second.
Generations of computers are characterized by their technology. First-generation digital computers, developed mostly in the U.S. after World War II, used vacuum tubes and was enormous. The second generation, introduced c. 1960, used transistors and were the first successful commercial computers. Third-generation computers (late 1960s and 1970s) were characterized by miniaturization of components and use of integrated circuits. The microprocessor chip, introduced in 1974, defines fourth-generation computers.

Microprocessor:

A microprocessor is a computer processor on a microchip. It's sometimes called a logic chip. It is the "engine" that goes into motion when you turn your computer on. A microprocessor is designed to perform arithmetic and logic operations that make use of small number-holding areas called registers. Typical microprocessor operations include adding, subtracting, comparing two numbers, and fetching numbers from one area to another. These operations are the result of a set of instructions that are part of the microprocessor design. When the computer is turned on, the microprocessor is designed to get the first instruction from the basic input/output system (BIOS) that comes with the computer as part of its memory. After that, either the BIOS, or the operating system that BIOS loads into computer memory, or an application program is "driving" the microprocessor, giving it instructions to perform.

Digital Computers:

A digital computer is designed to process data in numerical form. Its circuits perform directly the mathematical operations of addition, subtraction, multiplication, and division. The numbers operated on by a digital computer are expressed in the binary system; binary digits, or bits, are 0 and 1, so that 0, 1, 10, 11, 100, 101, etc., correspond to 0, 1, 2, 3, 4, 5, etc. Binary digits are easily expressed in the computer circuitry by the presence (1) or absence (0) of a current or voltage. A series of eight consecutive bits is called a “byte”; the eight-bit byte permits 256 different “on-off” combinations. Each byte can thus represent one of up to 256 alphanumeric characters, and such an arrangement is called a “single-byte character set” (SBCS); the de facto standard for this representation is the extended ASCII character set. Some languages, such as Japanese, Chinese, and Korean, require more than 256 unique symbols. The use of two bytes, or 16 bits, for each symbol, however, permits the representation of up to 65,536 characters or ideographs. Such an arrangement is called a “double-byte character set” (DBCS); Unicode is the international standard for such a character set. One or more bytes, depending on the computer's architecture, is sometimes called a digital word; it may specify not only the magnitude of the number in question, but also its sign (positive or negative), and may also contain redundant bits that allow automatic detection, and in some cases correction, of certain errors. A digital computer can store the results of its calculations for later use, can compare results with other data, and on the basis of such comparisons can change the series of operations it performs. Digital computers are used for reservations systems, scientific investigation, data-processing and word-processing applications, desktop publishing, electronic games, and many other purposes.

Analog Computers:

Computer in which continuously variable physical quantities, such as electrical potential, fluid pressure, or mechanical motion, are used to represent (analogously) the quantities in the problem to be solved. The analog system is set up according to initial conditions and then allowed to change freely. Answers to the problem are obtained by measuring the variables in the analog model. Analog computers are especially well suited to simulating dynamic systems; such simulations may be conducted in real time or at greatly accelerated rates, allowing experimentation by performing many runs with different variables. They have been widely used in simulating the operation of aircraft, nuclear power plants, and industrial chemical processes.

Minicomputers:

A minicomputer, a term no longer much used, is a computer of a size intermediate between a microcomputer and a mainframe. Typically, minicomputers have been stand-alone computers (computer systems with attached terminals and other devices) sold to small and mid-size businesses for general business applications and to large enterprises for department-level operations. In general, a minicomputer is a multiprocessing system capable of supporting from 4 to about 200 users simultaneously.

Microcomputers:

A digital computer whose central processing unit consists of a microprocessor, a single semiconductor integrated circuit chip. Once less powerful than larger computers, microcomputers are now as powerful as the minicomputers and super minicomputers of just several years ago. This is due in part to the growing processing power of each successive generation of microprocessor, plus the addition of mainframe computer features to the chip, such as floating-point mathematics, computation hardware, memory management, and multiprocessing support.

Microcomputers are the driving technology behind the growth of personal computers and workstations. The capabilities of today's microprocessors in combination with reduced power consumption have created a new category of microcomputers: hand-held devices. Some of these devices are actually general-purpose microcomputers: They have a liquid-crystal-display (LCD) screen and use an operating system that runs several general-purpose applications. Many others serve a fixed purpose, such as telephones that provide a display for receiving text-based pager messages and automobile navigation systems that use satellite-positioning signals to plot the vehicle's position.

Mainframe:

A mainframe (also known as "big iron") is a high-performance computer used for large-scale computing purposes that require greater availability and security than a smaller-scale machine can offer. Historically, mainframes have been associated with centralized rather than distributed computing, although that distinction is blurring as smaller computers become more powerful and mainframes become more multi-purpose.

A mainframe may support 100-500 users at one time. Typically, mainframes have a word length of 64 bits and are significantly faster and have greater capacity than the minicomputer and the microcomputer.

Supercomputers:

Supercomputer is a computer that performs at or near the currently highest operational rate for computers. A supercomputer is typically used for scientific and engineering applications that must handle very large databases or do a great amount of computation (or both). At any given time, there are usually a few well-publicized supercomputers that operate at the very latest and always incredible speeds. The term is also sometimes applied to far slower (but still impressively fast) computers. Most supercomputers are really multiple computers that perform parallel processing. In general, there are two parallel processing approaches: symmetric multiprocessing (SMP) and massively parallel processing (MPP).

Hardware:

Mechanical and electronic parts that constitute a computer system, as distinguished from the computer programs (Software) that drive the system. The main hardware elements are the Central Processing Unit, Disk or magnetic tape data storage devices, Cathode-Ray Tube display terminals, keyboards, and Printers. In operation, a computer is both hardware and software. One is useless without the other. The hardware design specifies the commands it can follow, and the software instructions tell it what to do.

Software:

A set of instructions that cause a computer to perform one or more tasks. The set of instructions is often called a program or, if the set is particularly large and complex, a system. Computers cannot do any useful work without instructions from software; thus a combination of software and hardware (the computer) is necessary to do any computerized work. A program must tell the computer each of a set of minuscule tasks to perform, in a framework of logic, such that the computer knows exactly what to do and when to do it.

Input Devices:

An input device is a hardware mechanism that transforms information in the external world for consumption by a computer. Often, input devices are under direct control by a human user, who uses them to communicate commands or other information to be processed by the computer, which may then transmit feedback to the user through an output device. Input and output devices together make up the hardware interface between a computer and the user or external world. Typical examples of input devices include keyboards and mice. However, there are others which provide many more degrees of freedom. In general, any sensor which monitors, scans for and accepts information from the external world can be considered an input device, whether or not the information is under the direct control of a user.

Keyboard:

In computing, a keyboard is a peripheral partially modeled after the typewriter keyboard. Keyboards are designed to input text and characters, as well as to operate a computer. Physically, keyboards are an arrangement of rectangular buttons, or "keys". Keyboards typically have characters engraved or printed on the keys; in most cases, each press of a key corresponds to a single written symbol. However, to produce some symbols requires pressing and holding several keys simultaneously or in sequence; other keys do not produce any symbol, but instead affect the operation of the computer or the keyboard itself.
Roughly 50% of all keyboard keys produce letters, numbers or signs (characters). Other keys can produce actions when pressed, and other actions are available by the simultaneous pressing of more than one action key.

Mouse:

A device that controls the movement of the cursor or pointer on a display screen. A mouse is a small object you can roll along a hard, flat surface. Its name is derived from its shape, which looks a bit like a mouse, its connecting wire that one can imagine to be the mouse's tail, and the fact that one must make it scurry along a surface. As you move the mouse, the pointer on the display screen moves in the same direction. Mice contain at least one button and sometimes as many as three, which have different functions depending on what program is running.

Output Devices:

Any machine capable of representing information from a computer. This includes display screens, printers, plotters, and synthesizers.

Display Screen:

The monitor displays the video and graphics information generated by the computer through the video card. Monitors are very similar to televisions but display information at a much higher quality. The Monitor is also known as monitor. The term monitor, however, usually refers to the entire box, whereas display screen can mean just the screen.

Printer:

A printer outputs data that is seen on the computer screen. Most printers are used through a parallel port, but some newer ones use USB connections. USB is somewhat faster, but there's not much of a difference for printers. Networked computers usually print to a printer through the network card. The most crucial printer measurement is its dots per inch rating. Although this can be misleading, a higher number is generally better. Printers are best chosen by actually seeing the quality of the printer output.

Scanner:

A scanner is a piece of hardware used to scan a document, i.e., create a digital copy. Although flatbed scanners are the most common type and operate much like a photocopy machine, there are many types of scanners, including some that never touch the document itself. Scanners use a variety of connection formats including Parallel Port, USB, and SCSI. USB is simple, SCSI is fast, and Parallel Port is extremely slow.

CPU (Central Processing Unit)

Stands for "Central Processing Unit." This is the pretty much the brain of computer. It processes everything from basic instructions to complex functions. Any time something needs to be computed, it gets sent to the CPU.

Generally, the CPU is a single microchip, but that doesn't necessarily have to be the case. In the consumer desktop and laptop market, the CPU market is dominated by Intel, AMD, and IBM. These manufacturers supply the computer makers such as Dell, HP, and Apple.

Due to its importance to every computing task, the speed of the CPU, usually measured in gigahertz (GHz) is the number that most vendors use in their marketing campaigns. In the past, the larger the number, the faster the computer could be expected to be. However, in recent years, the speed of the CPU has had less impact as other components of a computer take on more and more of the workload. Also, differences in technology mean that a slower chip that performs more calculations per cycle can actually be faster than a higher rate chip doing fewer calculations per cycle.


Bit:

A binary digit. The term was first used in 1946 by John Tukey, a leading statistician and adviser to five presidents. In the computer, electronics, and communications fields, “bit” is generally understood as a shortened form of “binary digit.” In a numerical binary system, a bit is either a 0 or 1. Bits are generally used to indicate situations that can take one of two values or one of two states, for example, on and off, true or false, or yes or no. If, by convention, 1 represents a particular state, then 0 represents the other state. For example, if 1 stands for “yes,” then 0 stands for “no.” A bit is abbreviated with a small "b".

Byte:

The common unit of computer storage from desktop computer to mainframe. The term byte was coined by Dr. Werner Buchholz in July 1956, during the early design phase for the IBM Stretch computer. It is made up of eight binary digits (bits). A ninth bit may be used in the memory circuits as a parity bit for error checking. The term was originally coined to mean the smallest addressable group of bits in a computer, which has not always been eight. A byte is abbreviated with a "B".

RAM:

RAM stands for Random Access Memory. Computer main memory in which specific contents can be accessed (read or written) directly by the CPU in a very short time regardless of the sequence (and hence location) in which they were recorded. Two types of memory are possible with random-access circuits, static RAM (SRAM) and dynamic RAM (DRAM). A single memory chip is made up of several million memory cells. In a SRAM chip, each memory cell stores a binary digit (1 or 0) for as long as power is supplied. In a DRAM chip, the charge on individual memory cells must be refreshed periodically in order to retain data. Because it has fewer components, DRAM requires less chip area than SRAM; hence a DRAM chip can hold more memory, though its access time is slower. The size of the RAM (measured by kilobytes) is an important indicator of the capacity of the computer.

ROM:

ROM stands for Read Only Memory. A memory chip that permanently stores instructions and data. Also known as "mask ROM," its content is created in the last masking stage of the chip manufacturing process, and it cannot be changed. Once data has been written onto a ROM chip, it cannot be removed and can only be read.
Unlike main memory (RAM), ROM retains its contents even when the computer is turned off. ROM is referred to as being nonvolatile, whereas RAM is volatile.

Computer Networking:

A computer network is an interconnected group of computers. Networks may be classified by the network layer at which they operate according to basic reference models considered as standards in the industry, such as the four-layer Internet Protocol Suite model. While the seven-layer Open Systems Interconnection (OSI) reference model is better known in academia, the majority of networks use the Internet Protocol Suite (IP).
Computer networks may be classified according to the scale.

Personal area network(PAN)

A personal area network (PAN) is the interconnection of information technology devices within the range of an individual person, typically within a range of 10 meters. For example, a person traveling with a laptop, a personal digital assistant (PDA), and a portable printer could interconnect them without having to plug anything in, using some form of wireless technology. Typically, this kind of personal area network could also be interconnected without wires to the Internet or other networks.

Local Area Network (LAN)

Communications network connecting computers by wire, cable, or fiber optics link. Usually serves parts of an organization located close to one another, generally in the same building or within 2 miles of one another. Allows users to share software, hardware and data. The first LAN put into service occurred in 1964 at the Livermore Laboratory to support atomic weapons research. LANs spread to the public sector in the late 1970s and were used to create high-speed links between several large central computers at one site.
Initially, LANs were limited to a range of 185 meters or 600 feet and could not include more than 30 computers. Today, a LAN could connect a max of 1024 computers at a max distance of 900 meters or 2700 feet.

Campus Area Network(CAN)

A campus area network (CAN) is a computer network interconnecting a few local area networks (LANs) within a university campus or corporate campus. Campus area network may link a variety of campus buildings including departments, the university library and student halls of residence. A campus area network is larger than a local area network but smaller than a metropolitan area network (MAN) or wide area network (WAN). CAN can also stand for corporate area network.

Metropolitan area network (MAN)

A metropolitan area network (MAN) is a network that interconnects users with computer resources in a geographic area or region larger than that covered by even a large local area network (LAN) but smaller than the area covered by a wide area network (WAN). The term is applied to the interconnection of networks in a city into a single larger network (which may then also offer efficient connection to a wide area network). It is also used to mean the interconnection of several local area networks by bridging them with backbone lines. The latter usage is also sometimes referred to as a campus network.

MAN networks use a different standard for communications; 802.6 as assigned by the Institute of Electrical and Electronics Engineers (IEEE), which uses a different bus technology to transmit and receive data than most larger or smaller networks. This allows MAN networks to operate more efficiently than they might if they were simply LAN networks linked together.

Wide area network (WAN)

The wide area network, often referred to as a WAN, is a communications network that makes use of existing technology to connect local computer networks into a larger working network that may cover both national and international locations. This is in contrast to both the local area network and the metropolitan area network, which provides communication within a restricted geographic area. The largest WAN in existence is the Internet.

Arithmetic Logic Unit(ALU)

In computing, an arithmetic logic unit (ALU) is a digital circuit that performs arithmetic and logical operations. The ALU is a fundamental building block of the central processing unit of a computer, and even the simplest microprocessors contain one for purposes such as maintaining timers. The processors found inside modern CPUs and GPU have inside them very powerful and very complex ALU; a single component may contain a number of ALU.

Mathematician John von Neumann proposed the ALU concept in 1945, when he wrote a report on the foundations for a new computer called the EDVAC.

Control Unit:

The control unit is the circuitry that controls the flow of information through the processor, and coordinates the activities of the other units within it. In a way, it is the "brain within the brain", as it controls what happens inside the processor, which in turn controls the rest of the PC.

The functions performed by the control unit vary greatly by the internal architecture of the CPU, since the control unit really implements this architecture. On a regular processor that executes x86 instructions natively, the control unit performs the tasks of fetching, decoding, managing execution and then storing results. On a processor with a RISC core the control unit has significantly more work to do. It manages the translation of x86 instructions to RISC micro-instructions, manages scheduling the micro-instructions between the various execution units, and juggles the output from these units to make sure they end up where they are supposed to go. On one of these processors the control unit may be broken into other units (such as a scheduling unit to handle scheduling and a retirement unit to deal with results coming from the pipeline) due to the complexity of the job it must perform.

Modem:

Equipment that converts digital signals into analog signals for purpose of transmission over a telephone line. Signal is then converted back to digital form so that it can be processed by a receiving computer. Modems are typically used to link computers via telephone lines. Short for modulator-demodulator.
The speed at which a modem transmits data is measured in units called bits per second or bps. The first modems ran at even less than 300 bps. Now 1200, 2400, and 9600 bps modems are considered slow. The faster models reach speeds of 14,400 and 28,800 bps. The faster the modem, the faster the data (for example, images from the Web) appear. Even a 28,800 bps modem, however, cannot compare to the several million bps speed that a campus Ethernet connection gives you.

Register:

A small, high-speed computer circuit that holds values of internal operations, such as the address of the instruction being executed and the data being processed. When a program is debugged, register contents may be analyzed to determine the computer's status at the time of failure.
In microcomputer assembly language programming, programmers look at the contents of registers routinely. Assembly languages in larger computers are often at a higher level.

Cache Memory:

Cache memory is extremely fast memory that is built into a computer’s central processing unit (CPU), or located next to it on a separate chip. The CPU uses cache memory to store instructions that are repeatedly required to run programs, improving overall system speed. The advantage of cache memory is that the CPU does not have to use the motherboard’s system bus for data transfer. Whenever data must be passed through the system bus, the data transfer speed slows to the motherboard’s capability. The CPU can process data much faster by avoiding the bottleneck created by the system bus.

Cache that is built into the CPU is faster than separate cache, running at the speed of the microprocessor itself. However, separate cache is still roughly twice as fast as Random Access Memory (RAM). Cache is more expensive than RAM, but it is well worth getting a CPU and motherboard with built-in cache in order to maximize system performance.

Computer Virus:

A virus is a program designed to infect and potentially damage files on a computer that receives it. The code for a virus is hidden within an existing program—such as a word processing or spreadsheet program—and when that program is launched, the virus inserts copies of itself into other programs on the system to infect them as well. Because of this ability to reproduce itself, a virus can quickly spread to other programs, including the computer's operating system. A virus may be resident on a system for a period of time before taking any action detectable to the user. The impact of other viruses may be felt immediately. Some viruses causes little or no damage. For example, a virus may manifest itself as nothing more than a message that appears on the screen at certain intervals. Other viruses are much more destructive and can result in lost or corrupted files and data. At their worst, viruses may render a computer unusable, necessitating the reinstallation of the operating system and applications.
__________________
Marwatone.
Reply With Quote
The Following 5 Users Say Thank You to marwatone For This Useful Post:
azmatullah (Saturday, September 10, 2011), engr_vilayat (Wednesday, December 21, 2011), Muhammad T S Awan (Monday, May 12, 2008), multithinker (Monday, January 21, 2013), Rashadbunery (Friday, October 28, 2011)